
Sociology of Media
Sociology of Technology
Sociology of Time and the Future
Methods of Qualitative Social Research
Sociology of Digital Games
since March 2025
part of the spokesperson team of the “AG Interfaces”, which is part of the Gesellschaft für Medienwissenschaften (GfM).
10/2024-11/2024
Visiting Researcher in the DIAL(https://webpages.tuni.fi/gamification/projects/dial/) research project, Gamification Group(https://webpages.tuni.fi/gamification/), University of Tampere
since January 2023
Part of the spokesperson team of the “AG Sociology of Digital Games”, which is part of the DGS Section Media and Communication Sociology.
03/2015-05/2020
Member of the working group of the editorial project “Die Frankfurter Seminare Theodor W. Adornos. Gesammelte Sitzungsprotokolle 1949-1969” at the Institute for Social Research, Frankfurt am Main
07/2017-08/2018
Student assistant, JGU Mainz, Institute of Sociology, working group Media Sociology (Jun. Prof. Dickel)
04/2015-08/2018
Master’s degree in Sociology, JGU Mainz
11/2010-03/2015
Bachelor of Arts Sociology and History, Goethe University
04/2015-08/2018
Master’s degree in Sociology, JGU Mainz
11/2010-03/2015
Bachelor of Arts Sociology and History, Goethe University
Working Group “Sociology of Digital Games” within the DGS Section Media and Communication Sociology
AG “Games” within the framework of the Society for Media Studies
German Society for Sociology
Section Media and Communication Sociology
WiSe 2023/24
Seminar Science Fiction and Society
WiSe 2022/23
Seminar Sociology of Digital Games
Winter semester 2021/22
Seminar Film Sociology
2025
Thiel-Woznica, Marcel (2025): Autovideografie. Zur Analyse digitaler Spielpraktiken mithilfe von Multi-Kamera-Videos. In: René Wilke und Hubert Knoblauch (Hrsg.): Videographie und Videoanalyse. Beiträge zur Erhebung, Analyse und Nutzung von Videodaten in der Qualitativen Forschung. S. 392-407. Beltz Juventa. ISBN: 9783779985259. Open Access
2024
Thiel-Woznica, Marcel/Dickel, Sascha: „You have unlocked a new chapter“. Kampagnen-Brettspiele als serielle Erlebniswelten”. PAIDIA – Zeitschrift für Computerspielforschung. 30.12.2024, https://paidia.de/you-have-unlocked-a-new-chapter/. [03.01.2025 – 13:10]
Mayer, Aska/Thiel-Woznica, Marcel (2024): Dance and Mind Control in The Lands Between. Video-based Study-in-progress of Alternative Game Interfaces in Elden Ring Livestreaming. Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play. https://doi.org/10.1145/3665463.3678782
Matzner, Nils/Thiel-Woznica, Marcel/Tost, Jordi/ Weller, Kevin (2024): Prototypes as Future Artifacts of Today: Towards Prototyping Alternative Futures.On_Culture: The Open Journal for the Study of Culture 15. https://doi.org/10.22029/oc.2023.135
Thiel-Woznica, Marcel/Günther, Christian/Cremer, Nadine (2024): Un/doing Cannibalism – cannibalistic role-playing practices in Fallout 76. in: Arno Görgen and Rudolf Thomas Inderst (eds.). Old World Blues. Fallout and the game with the post-apocalypse. Marburg: Büchner Verlag, pp. 351-382.
2020
Woznica, Marcel (2020): Stage Performances as Means for Linking Sociotechnical Imaginaries and Projective Genres in the Discourse around Urban Air Mobility”. European Journal of Futures Research 10, no. 1: 12. https://doi. org/10.1186/s40309-022-00198-3
2020
Woznica, Marcel (2020): Videography in transition. On the analysis of mediatized everyday space using mobile survey instruments, ZQF – Zeitschrift für Qualitative Forschung, 1-2020, pp. 53-68. https://doi.org/10.3224/zqf.v21i1.04.
2015
Braunstein, Dirk/ Woznica, Marcel (2015): The publication of hundreds of texts by hundreds of authors. Problems and attempted solutions in obtaining rights. In: Endreß, Martin. Zyklos 1: Yearbook for Theory and History of Sociology. Wiesbaden: Springer VS.
03/2025
“Future Play: Experiencing Sociotechnical Futures of the Human during Digital Gaming Practices” at the Workshop Speculating Technologies, Speculating Age at the Obama Institute for Transnational American Studies, Johannes Gutenberg-University, Mainz.
11/2024
“Experiencing Futures of the Human during Digital Gaming Practices” at Symposium on future (trans)human technologies and media (Tampere University, co organized by DIAL, Postemotion, and Virtufashion)
11/2024
together with Terho Ojell-Järventausta and Anatolii Belousov “Are you still human? The Influence of Mind-Altering Technologies on the Human in Cyberpunk 2077” at Symposium on future (trans)human technologies and media (Tampere University, co organized by DIAL, Postemotion, and Virtufashion)
09/2024
Cannibals gather? Role Playing Practices in Fallout 76. At: Gesellschaft für Medienwissenschaften, Panel: Panel: Illusion, Imagination, Representation: Games and Practices of Gathering, JGU Mainz.
11/2023
Future Play. Fictionalized futures and multiple contextualities. At: Method workshop “Qualitative Video Analysis – Audio-Visual Data and their Contexts”, TU Berlin.
11/2023
Doing Future. Fictional futures in digital games. At: Founding workshop of the working group “Sociology of Digital Games” within the DGS section “Media and Communication Sociology”.
12/2022
Doing Future. Human enhancement as a fictional future design in digital games. At: DGS 2022.
02/2022
Futures as linguistically composed expected presents. At: EASST 2022 Madrid. With: Toni Garbe.
12/2021
Between fiction and documentary. Concept videos as cinematic documentarisms of the future. At: Annual Conference of the Section Media and Communication Sociology of the DGS & 7th Working Meeting of the WG Film Sociology.Zwischen Fiktion und Dokumentation. Concept videos as cinematic documentarisms of the future. At: Annual Conference of the Section Media and Communication Sociology of the DGS & 7th Working Meeting of the WG Film Sociology.
05/2020
Un/doing Future – Air Taxis As Technologies Of The Future Staged As Present Futures. At: EASST 2020.
12/2024
Organization of the conference “Game-Interfaces. Digital Interfaces of Social Worlds.” at JGU Mainz, organized by the Sociology of Digital Games working group.
since 02/2023
Colloquium of the working group “Digital Games” within the Society for Media Studies (2023-current)
since 06/2022
International Summer School: “Telling People Apart. Sorting, Grouping and Distinguishing” (organizing team) of the CRC 1482 Human Differentiation, 19-23 June 2023
05/2020
Panel organization at the EASST 2020 “Prototyping Urban Futures”